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OSNPC Treasure Hoard #2309

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OSNPC Treasure Hoard #2309

D&D 4e Had Some Great Stuff

Feb 27
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OSNPC Treasure Hoard #2309

oldschoolnpc.substack.com

Welcome to OldSchoolNPC’s weekly newsletter. If you’d like these sent to your inbox, you can subscribe below. You even get a free one-shot adventure module when you join. All the previous issues (along with other posts) can be found here.

Featured Video

Dungeons and Dragons 5e is like Wizards of the Coast hit the Undo button. 3rd edition was a major change in how the game worked. 4th edition was an equally large shift. But when 4e did not perform as hoped, Wizards backtracked. 5th edition had its own flavor, but it is clearly built more on 3e than 4e.

Unfortunately, this meant that a lot of the really cool stuff we got with 4e was left behind. In this week’s featured video, I take a look at some of the 4e features that I wish had survived the purge into 5e.


Ko-Fi Button

News and Updates

Core Fantasy Roleplaying logo
  • Kobold Press released another update on Project Black Flag and clarified some of the scope of the project

  • They also shared details about how open the rule set would be for content creators

  • The announcement even included a demonstration of how the compatibility logo would work for publishers

  • It looks like they are really embracing the community to help them grow the product


  • If you are a fan of the Fallout Tabletop Roleplaying Game, then Humble Bundle has a collection that might interest you

  • The bundle includes nearly $300 worth of campaign PDFs and STL files with 3D printable content


GM Toolbox

This week’s toolbox are some prompts to help you if you need some encounters for your party finds themselves exploring a city’s sewer system.

Random Sewer Encounter Prompts (d6)

  1. The party comes across a group of 2d4 crocodiles that have made the sewer their home.

  2. The party hears a loud explosion ahead of them, followed by a rush of hot air. When they investigate, they find that a build-up of sewer gas has caused an explosion that has destroyed part of the tunnel. The passage is blocked and the ongoing fire means it is only a matter of time before the gas explodes again.

  3. A group of cultists are performing a dark ritual in the sewer. The cultists are hostile and, if discovered, the cultists will attack the party to protect their secret activities.

  4. A swarm of rats have grown to an unusual size due to their exposure to the sewer environment. Despite their size, the rats are fast and nimble and will attack any creature that comes near them.

  5. Just ahead of the party, bubbles begin to form in the wretched sewer water. Slowly, 1d4 creatures rise from the liquid. The creatures are slow but resilient and have a high tolerance for pain.

  6. The tunnel the party is in begins to collapse around them


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In an effort to keep the newsletter free, affiliate links are used to support the channel. I receive a portion of any sale made via the links in this post.

Thank you for your support.

Until next time.

Take care.

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